Pretty cool art style audio is lagging a bit but thats probably not your fault. Also a free topdown view of the level or some sort of map would make the gameplay less anoying because unless you designed the map you don't know what you have to do and exploring with limited move is not good (or at least I feel it like that).
Wow you added the zoom out thanks :). I played all the levels and the last one has what I think is an issue I solved it with 3 of the 4 keys check it if you like
Thank you for playing again! That puzzle will probably get removed once we get into the final version of the game. For now we wanted to leave Qhipan here with the intention we had for the Game Jam and just added some Quality of Life features. But we are now working on making this game a full game :D
Enjoyed the gameplay quite a bit... but i had trouble playing it inside my browerser... evertime i "passed special object" ... the dialog R would frequently pop up forcing me to go back. Artstyle is great (puzzles as far as I got seem to be well balanced as well)
Oooh, the r dialog is a reminder to llop back to the checkpoint. This ibteraction has been polished somewhat in the version we plan to upload post jam. Thanks for the feedback!
really fun! Love the art and puzzles. Couldnt figure out how toenable the second fan though. I couldnt pick up the next diskor backtrack to the first stidk
I like the art style! The puzzles aren't too hard which makes it a pleasant experience. I only wish I had more control over the camera rather than 90-degree increments.
Thanks for the feedback, this was a point of discussion during proto phase, probably an approach through level design could do the trick. We'll probably keep playing around creating levels.
Looks super nice, love me some cell shading as well, I sadly have the same issue as Ananda where only the outline moves and nothing else (on mac os with chrome)
I don't know if it's just me but I'm getting visual glitches on the web version that make it unplayable - and i can't do the downloadable because i'm on Mac which is a pity because the game looked nice
Something to do with the rendering, it's like the environment freezes except for the outlines that keep updating with the actual geometry and the character can still move. Happens on both Safari and MS Edge. I tried to attach an screenshot but I'm getting a popup from itch that their servers are busy
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Pretty cool art style audio is lagging a bit but thats probably not your fault.
Also a free topdown view of the level or some sort of map would make the gameplay less anoying because unless you designed the map you don't know what you have to do and exploring with limited move is not good (or at least I feel it like that).
Hello! Glad you liked it. Yes, we have a bird's eye view feature, web stutter fixes, and some other changes coming soon. So, stay tuned :D
I will :)
Wow you added the zoom out thanks :).
I played all the levels and the last one has what I think is an issue I solved it with 3 of the 4 keys check it if you like
Thank you for playing again! That puzzle will probably get removed once we get into the final version of the game. For now we wanted to leave Qhipan here with the intention we had for the Game Jam and just added some Quality of Life features. But we are now working on making this game a full game :D
Ohhhhhh :o
Enjoyed the gameplay quite a bit... but i had trouble playing it inside my browerser... evertime i "passed special object" ... the dialog R would frequently pop up forcing me to go back. Artstyle is great (puzzles as far as I got seem to be well balanced as well)
Oooh, the r dialog is a reminder to llop back to the checkpoint. This ibteraction has been polished somewhat in the version we plan to upload post jam. Thanks for the feedback!
FUN! Really loving the art style and the concept! The puzzles are not too challenging. Had a good time with it!
Glad you liked it! Thanks for playing!
really fun! Love the art and puzzles. Couldnt figure out how toenable the second fan though. I couldnt pick up the next diskor backtrack to the first stidk
Thanks for playing. Order of operations is the key in this game. If time allowed we would certainly have put a hint mechanic for these scenarios.
I like the art style! The puzzles aren't too hard which makes it a pleasant experience. I only wish I had more control over the camera rather than 90-degree increments.
Thanks for the feedback, this was a point of discussion during proto phase, probably an approach through level design could do the trick. We'll probably keep playing around creating levels.
Looks super nice, love me some cell shading as well, I sadly have the same issue as Ananda where only the outline moves and nothing else (on mac os with chrome)
It may has to be something with mac, sadly non of us has a mac to be able to test it out, sad to hear, hope you can play it any time soon
The art style on this is great, I love the paper mario x cel shading!
Yay! I love paper mario, I think it shows. Glad you liked it.
I don't know if it's just me but I'm getting visual glitches on the web version that make it unplayable - and i can't do the downloadable because i'm on Mac which is a pity because the game looked nice
What type of glitches? Web can sometimes stutter a bit because of threading, but shouldn't be a blocker.
Something to do with the rendering, it's like the environment freezes except for the outlines that keep updating with the actual geometry and the character can still move. Happens on both Safari and MS Edge. I tried to attach an screenshot but I'm getting a popup from itch that their servers are busy
Ok taking note note of the bug. Yeah itch is struggling with submission lol. I reaaaally apreciate the effort <3
Ohhh we only tried Chrome here. But yeah. Web builds are always an issue. There's a downloadable version if you'd like to try :3
Really loved the game! The level design is amazing, the art style is gorgeous and the loop really works!
Thank you so much! We poured all our looping love into it <3
Thank you <3 We are really glad you liked i